Leonardo
Volume 33, Number 2
Contents
2000
Leonardo is a print journal, edited by Leonardo/the International Society for the Arts, Sciences and Technology, and published by the MIT Press. Subscriptions and individual issues can be ordered from the MIT Press.
TO ORDER.
Pages 83-84
Editorial
Michele Emmer: Only Bombs Are Intelligent?
Pages 85-92
The Leonardo Gallery
Curated by Malcolm Ferris
- Nigel Johnson, Toshio Iwai, Art+Com, Paul Sermon, Jeffrey Shaw, Jane Prophet and Gordon Selley.
Pages 93-110
Special Section: Art and Biology
Artist's Article
Gary R. Greenfield: Evolving Expressions and Art by Choice
Abstract
One common criticism of algorithmic art is its slavish devotion to technical virtuosity at the expense of artistic intent and content. To address this problem, the author uses an algorithmic method known as "evolving expressions," which both challenges the technical ability of the artist and also paves the way to "art by choice"---an art that re-creates what lies in the imagination by visualizing the creatures that live there, the creatures of our dreams.
Guillaume Hutzler, Bernard Gortais and Alexis Drogoul: The Garden of Chances: A Visual Ecosystem
Abstract
The Garden of Chances is a computer-generated artwork that makes a link between the real-world climate and a virtual garden of abstract, colored shapes. When the artwork is functioning all day long and all year round, the spectator can see the evolution of the climate as the time passes. The software has been developed as a simulation of a real ecosystem and it relies on multi-agent techniques. In this article, the authors present the basic principles of the software and explain how they use it as a tool to explore both art processes and multi-agent issues of emergence and interpretation.
Pages 107-110
Artists' Note
Zdenek Kocíb:Luminograms: Apparent Movement in Two-Dimensional Images
ABSTRACT
Luminograms, a contemporary form of kinetic art, are two-dimensional images created with ready-made holographic foils. These "trompe la lumi¶re" compositions demonstrate virtual movement in their fixed images. The author also discusses the view that Luminograms appear to display the fourth dimension.
Pages 111-114
Artists' Statements
- Ira Alschiller: The View from the Pixel Factory: Ethos and Lucre
- Bernard Caillaud: Cellular Automat'Art as Part of Algorithmic Art
- Hélène Gauthier: Reflections of a Sculptor
Pages 115-124
General Article
David Topper: On Anamorphosis: Setting Some Things Straight
ABSTRACT
Recently there has been a revival of anamorphic imagery, notably in its use as a metaphor by postmodern theorists. But often, discussions of anamorphosis are confused, and even wrong. In this article, the author not only focuses upon correcting these errors, but also analyzes our perception of anamorphic images, since there is a dearth of such in the literature. The resulting discussion points out aspects of how we see anamorphs that have never been pointed out before.
Pages 125-132
General Article
Stephen Jones: Towards a Philosophy of Virtual Reality: Issues Implicit in "Consciousness Reframed"
ABSTRACT
This paper reviews the first "Consciousness Reframed" conference. A number of artists' works in media such as virtual reality and interactive installations are discussed, and various issues relating to "technoetic" artworks are raised. These issues include questions such as the potentially dehumanizing nature of technology, the transcendent states claimed for cyberspace, the nature of immersion, and aspects of the problem of consciousness. The author offers some suggestions regarding how technoetic art might tackle such issues.
Pages 133-136
Document
Jim Campbell: Delusions of Dialogue: Control and Choice in Interactive Art
ABSTRACT
The author discusses the relationship of interactive art to the structure of the computer, in particular commenting on artists' choices in using different kinds of systems, programs and interface devices. He discusses the problems inherent in the reduction of an artist's concept to a mathematical representation, a transformation that is necessary to allow a work to be implemented on a computer. Discussing the potential of the computer to allow a work to be able to change and grow over time through the extraction and storage of information, he looks for new, untouched directions for interactive art.
Pages 137-140
New Media Dictionary
Page 141
Endnote
Anthony Hill: Escape Velocity: A Review
Pages 143-144
On-Line Resources
Pages 145-158
Leonardo Reviews
Wilfred Niels Arnold, Robert Pepperell, Yvonne Spielmann, Roy R. Behrens, David Topper, Fred Andersson, George K. Shortess, Steve Thompson, Molly Hankwitz, Kasey Rios Asberry, Roger Malina.
Pages 159-161
Commentaries
Pages 163-166
Leonardo/ISAST News